* https://www.lexaloffle.com/pico-8.php (paid, $15)
* https://tic80.com/ (Lua, JS, Ruby, Wren, ...., open source, free)
* https://pixelvision8.github.io/Website/ (Lua, C#, open source, free)
I have good memories of playing around with Tic80, now hat v1.0 is out, perhaps I try it again.
> All from your web browser. Your project is stored in the cloud, accessible from anywhere.
I don't want that. I want my code on my machine, not someone else's. And I most certainly don't want to create an account. :-(
I can't help but plug my own 3D version: https://turtlespaces.org
Its always a plus, in my book at least, when the dev has a solid sense of humor...thanks for the work and I hope it helps a youngster get into game programming.
But a game's quality is honestly mostly art & music & other non-automatable creativity rather than the software. I highly recommend treating art and music education as core to indie gamedev education.
> Akedo uses a beginner friendly language that is similar to many professional languages but is aimed at producing readable and understandable code.
1. Is the language for this open source? If not, is that planned?
2. Is the language compiled or interpreted, and what targets? Is the execution environment a VM that runs in the browser similar to Scratch?
3. Is this a charity or for-profit? If the former, how will it be sustainable (i.e. donations, premium memberships, etc.)? If the latter, what are the plans for monetization?
It's a language I designed specifically for this platform and is not currently open source. If it proves popular I'm certainly open to it.
> 2. Is the language compiled or interpreted, and what targets? Is it the execution environment a VM that runs in the browser similar to Scratch?
It's interpreted. To improve the performance at some stage I'd like to compile it directly to JavaScript rather than run it through my intermediate layer.
> 3. Is this a charity or for-profit? If the former, how will it be sustainable (i.e. donations, premium memberships, etc.)? If the latter, what are the plans for monetization?
It's for-profit. I'm planning a freemium model so there would be additional features (when I build them!) and access to more advanced tutorials.
Not to throw shade on your name choice though, I think it's cute and a nice short name.