It's similar to the feeling I get when I'm coding and in the flow: time stops, and I can't think of anything else. And this is coming from someone who always hated exercise, so it has been a pretty fantastic experience so far (~1 year). But YMMV.
ps: if interested, I have 4 free guest passes (it gives you 30 days free trial, instead of the normal 7). Email in my profile.
pps: strongly recommend Quest2 with extended battery (or counterweight [2]), so the weight is more evenly distributed in your head. I had some neck pain at first, until I replaced by the elite strap with extra battery.
- sweaty and nasty as hell on the headset - no substitute for a proper gym or run or swim, there only so much stuff you can do on the ground or punching the air, jogging on the spot - conditions you to only be active in VR, which coddles you in an environment that does not mirror real world applications of your body
Im happy to be debunked but those are my impressions. I’m very fit, frequently go to my nearby boxing gym, i just couldn’t see myself doing this
FWIW, sweat is solved problem; there's plenty of silicone covers [1], sweat bands, etc. And the parent also mentioned of wearing glasses, but prescription lenses are widely available (I use these ones [3]).
I'm just puzzled by your comment of "doesn't mirror real world applications of your body"; as if boxing, squats and cardio in general weren't "real world" :)
[1] https://us.vrcover.com/collections/silicone-covers
[2] https://www.facebook.com/groups/getsupernatural/
[3] https://www.framesdirect.com/virtuclear-lens-inserts-for-ocu...
It's worth asking what your goal is though. If it's only to burn calories, what matters is a mix of intensity and how long you do the activity. Walking for two hours burns more calories than running for 10 minutes. So through that lens, a game that has you moving only a bit, but that you will play for an hour, is a pretty good idea.
If you don't have that much time, or your goal is more health-focused in that you want to get your heart rate up, there are definitely games that make that happen. A boxing game is considered the gold standard, but there are other games that definitely make me sweat.
All in all, it's an activity I enjoy doing, and that I can do every day without leaving the house, which for my specific situation is exactly what I needed.
It isn't that bad with the silicon wrap around the eye piece. Keeping your headset clean is a simple wipe down after each session.
> there only so much stuff you can do on the ground or punching the air, jogging on the spot
The "game" aspect allows for long sessions of punching things in the air, dunking, and some knee movements (no running in place yet). You also have to psychologically charge your punches or your slashes to add weight to them (otherwise you aren't getting much out of it).
> which coddles you in an environment that does not mirror real world applications of your body
Real world application of my body is programming 8 hours a day. I'll take an hour of shadow boxing a day even if I won't be able to apply it at work (thankfully).
You really do have to give it a serious try though. If you aren't enthusiastic about it, it probably won't work for you, and even if you want to try it, it doesn't guarantee that it will work for you.
It basically looks like simple movements repeated over and over. Because all you have is 2 controllers. There’s no way to add complexity or load because that would just be dangerous if you can’t see your surroundings.
Expect to have sore shoulders/back after throwing a few thousand air punches as hard as you can.
But honestly, it's not real boxing it's a boxing themed cardio exercise. At a purported 10-15 calories a minute it seems like a pretty good cardio workout as well.