There will of course be people who will say that analog sounds better, but nothing beats being able to save the position of every knob and not have to worry about your kids coming in the studio and messing up your perfect tuning by playing around. The main gripe I have is that the software is still priced too high, but thank goodness we're not wiring and tuning hardware moogs any more... Most producers that know the real pains of getting the perfect tone back then (prior to making each recording) will agree.
Many plugins are crazy expensive, but you don't have to buy them to make music. Vital (synth) is free, VCV (virtual modular) is free, Cardinal (VCV as VST) is free. Reaper (DAW) is $60 (one time payment) and comes with every mixing plugin you'll ever need, plus an immense library of other free ones, plus the ability to code your own.
I'm slowly recovering from GAS [0] myself; in many cases, having fewer plugins helps music making and does not hinder it, because it's better to know some tools inside and out than know many superficially, and it's also better to spend less time choosing a tool and more time using it.
[0] https://en.wikipedia.org/wiki/Shopping_addiction#Gear_Acquis....)
Bespoke, an innovative, idiosyncractic modular music making environment, is also gratis and libre.
The LV2 plugin API has on the order of a thousand gratis and libre plugins that do almost anything you can imagine, and a bunch of stuff you probably cannot, and there are also many VST and AU plugins that are gratis (but frequently not libre).
Now the biggest problem musicians have to battle with is just getting around algorithms in order to be seen and heard. :P
Software modular -> hardware modular or Non-modular software to modular hardware?
Those pawn shop guitars are still finding their way to local stages and TikTok videos, and that moog you got sick of tuning and patching to reproduce a sound just got used for some analog nerd’s new daily ambient track on Soundcloud.
Making music is too exciting for instruments to collect dust. The retirement of a lot of these instruments from studio production may even be somewhat responsible for the rise of all these new folk sounds.
I love both worlds though.
When writing using software I spend far more time thinking about the music theory. This usually leads to pretty sterile sounding (but musically good) pieces.
When I write using analog I focus more on the sounds and how they work together, spending hours tweaking knobs and faders. There are far more "happy little accidents" when doing this, most of which I couldn't imagine doing with software since they are not planned. I write much more interesting music using analog.
It's similar to playing a real guitar versus a software guitar synth, there are weird little quirks and surprises when playing a guitar that can't be emulated with software.
You can play an organic riff, or even an entire part and then integrate it with fully digital work in most modern DAWs, and then all the effects and settings can be saved, this allows a much more consistent and clean sound.
In the digital world there are tools to completely remove artifacts like humming, clicks and pops, even undesired notes... Stuff I dreamed about years ago being able to do is now possible.
I think it's hard now to not be able to say digital is better overall. Even if you record full analogue, the process of music reaching people you don't know usually relies on some form of digital encoding or conversion to reach the public's ears, unless they spend a lot on vinyl and high end tube amp sound systems (or vintage ones).
All things that were killed by software updates or ports being left off new hardware, or changes in techniques.
The Analog advantage (on tone at least) is most obvious in high frequency sounds and audio rate modulation. This is due to DSP sample rates / aliasing / nyquist limitations. The main disadvantage is cost as many things components have to be physically duplicated rather than just copied in software.
That's where im at now. Love playing around, but how to save the state of anything _before_ i start messing ie at the beginning of a tune?
All i can think of is diving back into sysex and doing dumps, but i only can see the optikns on my hardware items.
[1] - http://web.archive.org/web/20220610184600/https://www.charle...
It is a spectacular look at the history of electronic music from the view of a veteran music hacker. The clean page layout shows the care and detail that Petzold brings to all his work. Furthermore, it features a great photographic history and audio samples from the instruments. Very nice! .
Anyway, I loved that tape deck. A good friend had found some german language tapes in Ann Arbor and gifted them to me which me and my bud used to record music over. I eventually gifted this tape deck to this friend. I think it is worth a decent chunk of change these days too!
Back then synths(and analog recording gear) were dirt cheap, I've made thousands and thousands of dollars on them just because we got into them into the 2000s as teens. Good times!
Unlike the author, we had sequencing with the EML 400 which is still one of my favorite analog sequencers, and we had an Alpha Syntauri which was an Apple II based system with a custom expansion card that did additive synthesis and sequencing (it was pre-MIDI).
It's really crazy to think of how hard it was in the early days to just go out and buy things that we can now do with a cheap or free app on our phones. Recently with Dave Smith's passing, I was reminded of how huge of an impact his co-invention of MIDI was. My personal intro into the stream of electronic music equipment history was just as MIDI had been recently introduced and before digital synths replaced so many analog ones.
We've now come full circle in that analog modular synths have had a huge renaissance and there's a fair amount of even cheap stuff which has both MIDI and analog CV/gate. Moog, Sequential Circuits, Roland, Yamaha and Korg have all reprised their most popular respective pre-MIDI analog machines.
It was struck by how he ended up wire-wrapping various CMOS stuff together in the name of making music. While not everyone takes up a soldering iron, it's often the case that so many electronic music people get lost in building their systems starting with various levels of building blocks. Some may be content with finding a few special VST plug-ins for their DAW, while others may solder PCBs for some of their analog modules from a kit.
I founded a company to create a General MIDI synth for the Palm platform. I did this mostly because I wanted to recreate the experience of sequencing with an EML 400, and the Palm was a relatively popular platform and affordable way to have a touch screen (albeit resistive and 160 x 160 black and white) to interact in real time with the synth module. This was not exactly a huge success, but much like the author, my burning desire to interact with a certain sort of sequencer lead me to learn a lot about electronics and product development. That I don't regret.
I'd love to hear a follow-on to his musical journey, but reading through some of his blog, it seems other advocations have taken his focus.