+ I also enjoy events where you build your deck on the fly from boosters. Those are definitely a lot of fun.
I tend to spend my time on other things these days, but if I wanted to get back into it, going for draft tournaments would be the way to go.
I found constructed to be far more pay to win and copy-based for my tastes. But draft forces you to make due with the cards you get at random.
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Cards are uniformly random according to rarity, but picks are not. If you get passed a rare and 3x uncommons in the draft, you know the left-hand player picked a common card. After 8 passes, your original stack comes back and you can get a feel for everyone else's deck. When pack2 opens up, you start working towards the 'underrated' colors at the table and going for the meta strategy no one has picked yet.
there are game modes such as drafting that introduce randomness and dynamism to deck construction that avoid this and most card games have this type of game mode.
Both are quite complex but in different ways.