In contrast, yes, wsl2 has 5% CPU hits (hyperv, ...),but a sane FS mapping, so the total overhead is imperceptible for a windows dev box.
I was pleasantly surprised to see wsl2 Just Work. Our only issue preventing wsl2 from being the official team rec over native Linux has been wsl2's lack of opencl, and that's just specific to our use of GPUs. As someone whose preferred dev box has been osx for ~20 years, even when at MS, I was biased against Windows for most dev... but no longer.