> The same argument used to say pirated music would kill music.
Yes, because it was true then too. Well, mostly true. There are big differences between music and video games. For example, the vast majority of artists can't support themselves based on the sale of recorded music. Most support themselves through performances. Additionally, there is a lot licensing of music to movies, TV and advertising.
But yes if no one paid for music it's quite likely that the industry would cease to be.
None of this applies to video games.
But I don't care if you pirate music (I did, at least before Spotify made it too convenient not to bother, which is a whole separate lesson). I also don't particularly care if you want to emulate Switch games. What I find distasteful is dressing up this selfishness as somehow being moral or just. You're not a principled crusader standing up for freedom. You're just a guy who doesn't want to pay for something.