> the spec (you didn't read)
This, to me, reads like it implies that reading the spec shouldn't be necessary to use a language correctly. The issue with that is that the spec is the only document you need to read, understand and follow in order to write safe, cross-implementation-compatible code.
When you work with low-level languages and refuse to read the spec carefully, you are to blame more than the language or the spec.
> this regularly introduces very hard-to-debug bugs and securities issues
Yeah, that's true. The reality is that a lot of developers come from a C-syntax language (like C#, C, Java, ...) and assume that it's all the same because it looks the same. Mostly they follow video tutorials on youtube and blog-y websites instead of standard-adhering documentation (like cppreference.com). I've seen C++ developers that, after building 10k+ line of code programs, never knew why to use `delete`, what RAII even is, and have not a clue about what a mutex does.
These are fundamental education problems. Rust has the benefit of being different enough from common "first languages" that one is inclined to look at the documentation.
I'm not the only one who is endlessly tired of being told that the design of C++, with its undefined behavior and "need to read the spec", is somehow at fault for developers being too stubborn, entitled or stupid to take 3 minutes to read and understand the documentation.
When a Rust developer makes a security mistake, causes a crash or other unexpected behavior, the developer is likely at fault. With C++, it's always "oh c++ is just like that". It's a complete mystery to me how people cannot understand that sometimes a language with lots of power can have pitfalls that need to be avoided by the programmer.