I mean, we're actually talking about "buying" games here. That's how insidious these things are. The few people who read this fine print will know that we're not really "buying" anything, we're being offered extremely limited licenses to the content. Can you blame consumers who fall prey to corporate deception? Marketing leads them to believe they're "buying" stuff. It's not really their fault when they become victims of corporate bullshit like remote content deletion. Nobody should have to consult lawyers before consuming.
Let's summarize all company contracts in an easy to understand manner:
1. We can do whatever we want.
2. You can do nothing we don't want.
3. We own everything.
4. We guarantee nothing.
5. You have no rights.
That does it. That's literally what all these little contracts boil down to. Every single time I read one it's just the above 5 points over and over in mind numbing legal language.
Where I live many of these contracts are actually in violation of consumer protection law. I've had actual lawyers tell me I can safely ignore many clauses because they are clearly abusive and judges would strike them down in court. Particularly unacceptable are those that make me give up my rights. Appatently that's a thing in the US, you can just sign away rights such as reverse engineering or even the ability to take companies to court by "agreeing" not to exercise them.
People just don't care until they personally get a kick in their face. We all know that and companies bet on it.
"Read the contract because it is likely a bad idea and you shouldn't do it."
Granted, in the car dealership scenario you have the opportunity to negotiate. That is not the case here.