tried vr years like 5 years ago and didn't seem fully baked then but now i don't see why you would buy a console when you could get a vr headset for cheaper and it's far more novel.
imagine the nintendo wii except 8 times better.
I have a Vive from 2016. I purchased the Q2 with the intent of doing dev work with it and I expected it to be a big improvement. I mean I read reviews like yours and I saw what it was capable of.
Don't get me wrong, it's a big deal that it is now standalone (the Vive very much feels lke the matrix), but the visual fidelity hadn't incresed prceptibly in that time (as far as I can tell) and the headset itself is still too heavy.
The higher sales are interesting but it's at like 6 million units worldwide? The most popular consoles were over a hundred million. We're not even into a console that everyone knows about but only that weird dude has like the Xbox yet.
I can see a future where these googles are 3x the resolution, even cheaper, and as light as actual glasses, and that day we'll be at mass market, probably before it.
But if you made me work in VR for any length of time at all as of now, I'll quit because the quality is not there yet. I'd rather play the latest games on cheap but incredible monitors anyway.
Give it six weeks. You might still be entralled. I sold mine, I don't want to build anything for that guy.
Unlike the Vive I rented some years ago for a party, the screen made text more or less readable when it was large enough (I think the screen door effect interfered more on the Vive). Also not needing up base stations was a huge QOL improvement for using it a lot, and after I upgraded to Wifi 6 the desktop lag was pretty negligible. The weight doesnt bother me at all to be honest but having it resting against my face probably wouldnt be great day after day.
But after playing around with some desktop mirror apps, I decided it's not where I'd want to switch - yet. I code on a 32" 4k monitor at 100% scaling and I'm not interested in replacing that until I can get close to the same number of words infront of me at a time.
But.. 8k Pimax has been out for a while, 12k Pimax VR headset was announced, and the Varjo aero is expensive but has 2880x2720px per eye and was just released to consumer. The space is getting interesting very quickly at the moment.
Maybe it will be big for games but gluing a computer to my face for longggg periords of time no thanks.
AR glasses though they could be truly be the next big thing like the iPhone ...subtly enhance the world around us and our social interactions with each other through a form factor we are accustomed to.
Yes. This is where we are heading just like smartwatches, it is now a reality.
It always matters on executing it right, just like the smartwatch market. The first to do that right with AR glasses, wins.
But I'm starting to think it's not going to be good enough for a days work.
[1]https://blog.immersed.team/working-from-orbit-39bf95a6d385
Well there's your mistake. I also have the Q2 but it was never meant for work but for games. The device was built to be as cheap as possible with the apropriate compromises that are just not gonna cut the salami in terms of image clarity for small text and such needed for work. Games like beat sabre and super hot? A complete blast! Browsing HN or code on it? Pass.
A VR headset for work would need to have a high resolution display panel per each eye, instead of shared one for both. That would massively increase the price, weight and the GPU horse-power needed to drive 2 high-res displays while decreasing battery life.
The tech is just not there yet for this to be cost effective enough to sell in high volumes but we're getting close really fast.
This made me laugh