However, they're honestly often weirdly beautiful. I dearly wish we could share them. We have internal channels where we post interesting examples. They're quite neat! It would actually make for a fascinating gallery exhibition.
Someone somewhere should definitely make a full on exhibition or study using similar methods of introducing faults in capture / compression / decompression / etc. I'm sure it's been done, but I haven't seen it before.
Satellite imagery makes for exceptionally pretty examples, though.
In general that's yet another great thing about graphics programming: your bugs often have spectacular visual manifestations :)