Touch UI items tend to be larger by necessity (and to have surrounding padding as a safety factor, which increases their "effective" size even further), so you don't really need to do the hover thing. Just redesign them to be more self-explanatory as opposed to wasting that space.
"Magic swipes" could also be redesigned to be more intuitive, e.g. with some background soft-3D effects that make swipe-sensitive areas "stand out" from the neutral background.