I wrote that. The problem I was getting at is that it's fairly easy to write various types of lock-free structures in native langues, but you almost always run into the "memory reclamation" problem.
E.g., you can look up something like a lock-free linked lists, the first of which were described decades ago. They have an algorithm to delete a node from the list, but what often isn't emphasized is that you can't just free that note by calling `free()` on it, because you don't know if any other readers might happen to have a reference to that node, and thus may access the underlying memory. If you free it, they might access freed memory.
In general, this is a hard problem to solve. You can wait, but how long is long enough?
Garbage collected languages solve this more or less automatically: there is no explicit free() but instead the GC determines when there are no more live objects and frees it for you.
This isn't unsolvable in native languages, but none of the solutions are as clean and tradeoff-free as you'd find in a GC'd language.