It's all supposedly for humanitarian purposes but I am unfamiliar with the bodies involved so you'll all have to do your own research.
I am the chief "body involved" (CEO/founder), and I suspect if you knew me you'd consider me a humanitarian, FWIW. Perhaps a too-humanitarian.
Oxford's instruments are focused on DNA, demonpore's instruments are focused on everything else.
I feel like I would be a target audience (games that do real world science and a greater good mixed with some cool looking hardware gadget, hell yeah) and I have children that would probably be interested in such thing.
But even after this extra explanation I don't understand what is the thing actually doing. What is the exact game mechanism? Do I only observe things; do I score better if I am fast or smart; what is the bio stuff in those things and how does it affect the games?
Could you maybe explain it like I'm five? Without using the words nano and molecular and bio and dna :)
https://docs.google.com/presentation/d/1GH-XswAuRAksoCur5uVM...
Also, rather than leaving a trail of radioactive tears in its wake, the project is very much intended to save lives.
It's not limiting, quite the opposite. I already know that people who work in labs want this. How many of those are there? Versus, science fans who play video games, overall. Pretty big difference in addressable market size. More importantly, it detonates the priestly class. It's a gutenberg thing...
MORE more importantly, imagine you could "spin up" thousands of lab technicians at any time to do your experimental protocols at scale, except they're not miserable wage slaves, they're playing games and finding joy. You'd rather have that than a single instrument at your bench.