For the less extreme case, when you want mostly one distro, but also a few packages from another one, there is “alien” [0] which converts between different package formats. It sometimes needs help with system integration or dependencies, but occasionally “just works”
For a more extreme case, there is a schroot (or a docker container) with /home, audio and X mapped in. Works surprisingly well for desktop apps, like those embedded IDEs which require a specific Linux distribution you don’t want to run. You do have manage desktop integration (menu items, file associations) yourself though.
Those solutions are hard to set up than bedrock, but they also do not have special filesystem magic, so I bet they are much easier to debug.
[0] https://manpages.debian.org/unstable/alien/alien.1p.en.html
I have stopped installing stuff from apt and thankfully my system never breaks now.
being lazy I've never considered the NixOS packing. it's a steep learning curve and also "old dog, new tricks". I'm sure it's awesome to use professionally but unless I see a commercial reason to use and apply it on the job, I won't bother (not because of lazy but because of many other competing things I want to do).
Most of time it's 5 commands tar -xf code.tar.gz && cd blah && ./configure && make -j5 && sudo make install
Very early Bedrock Linux prototypes were exactly this; including the choice of schroot. Bedrock could be correctly described as taking this idea and running with it, trying to stomp out as many of the "you do have to"'s and "except"'s as it can.
> Those solutions are hard to set up than bedrock, but they also do not have special filesystem magic,
I think a fair description of the trade-off between Bedrock and the two alternatives you've laid out should mention the breadth of functionality Bedrock offers they do not. This includes but is not limited to:
- Shell tab completion. For example, Debian's zsh can tab-complete Arch Linux's pacman
- Init systems. For example, one could run Void Linux's runit init, install Arch Linux's systemd, and reboot into systemd.
- Kernels. One could run Arch's kernel, install Debian's, update the bootloader configuration, reboot, and select Debian's kernel.
et al.
I expect, if you think about it long enough, you could see some ways schroot with things like /home mapped in could be extended to cover those use cases. If you pursue those, you'd end up recreating Bedrock.
> so I bet they are much easier to debug.
I am doubtful any user which understands setup schroot you described, who also takes the time to familiarize himself or herself with Bedrock, would have comparative difficult debugging a Bedrock system.
I learned something new. I only knew about chroot. If I'm understanding, schroot is chroot for normal users?
As an satisfied Arch user, I always find AUR has already included something I need. Better, sometimes I just found them already in community repo.
Before Bedrock Linux I was mainly a Debian user.
I did briefly run Arch Linux before working on Bedrock, but I found the churn bothersome. While I was running Arch, it updated AwesomeWM from 2.X to 3.X, which changed AwesomeWM configuration formats and functionally broke on my system. Arguably, this wasn't a mistake on the part of Arch Linux developers; the expectation is that the user reads about updates before applying them. Had I done this diligence, I could have withheld the AwesomeWM update. However, I didn't feel like I was able to apply this diligence with the expected regularity.
Personally, I prefer Debian's pattern of only releasing security updates with any regularity, only making breaking changes every few years which can be applied when I have time to dedicate to understanding and handling them. Bedrock lets me get _most_ of my system from Debian, but still get newer packages from Arch or rare packages from the AUR when the trade-off of new-ness vs churn is worthwhile for me.
> and what triggers you do start this project.
I didn't actually set out with the goal to combine distros. Rather, initially (circa 2008) I worked on a sandbox technology. My aim was to fluidly transition resources between security contexts, minimizing user friction while maintaining permissions segregation. I realized only afterward that the technology I developed could be used to fluidly combine features from different distros. Once it occurred to me I could do this, I started seeing use cases everywhere, and pivoted direction to what became Bedrock.
> As an satisfied Arch user, I always find AUR has already included something I need. Better, sometimes I just found them already in community repo.
In that case, I fully encourage you to stick with Arch rather than switch to Bedrock.
Is this possible ?
Bedrock does not currently support being "uninstalled"; it has to be formatted over, like traditional distros. This is for two reasons: (1) I currently have no way of ensuring any one slice of the system is functionally complete such that removing the rest of the system would leave something bootable. (2) I don't want to advertise support for something active Bedrock users do not themselves regularly exercise, and by its very definition active Bedrock users won't uninstall Bedrock. In theory with enough effort Bedrock could be made uninstal-able, but I don't plan on investing effort there. If a user is interested in testing Bedrock out, I recommend using a VM or spare machine.
In every other workflow I can think of, Bedrock can functionally mimic being an alternative packaging system on top of whatever it supports. You can get most of your system - including the install process - from some distro, then use Bedrock to get features from other distros in a way that "feels" like it is "on top" of your original distro. Whether it is "on top" is a matter of semantics rather than practice.
With the next major release (0.8) I plan on supporting running Bedrock in something akin to a container. This would let users uninstall it and be less ambiguously "on top" of a traditional distro, but come at the expense of not integrating with the host environment.
[0] https://en.wikipedia.org/wiki/Ship_of_Theseus [1] https://plato.stanford.edu/entries/essential-accidental/
As a poweruser. What are the benefits of this best of all worlds approach, and when might I need them?
I genuinely am curious and considering trying Bedrock out. I just can't see what workloads I need it for.
You're welcome :)
> As a poweruser. What are the benefits of this best of all worlds approach, and when might I need them?
If you run into a situation where:
- The distro that best fits your use case is lacking some functionality you desire
- Other distros provide that functionality
- The alternatives proposed in this HN thread (compiling from source, alien, chroots/containers/etc, third-party package managers) are insufficient. Compiling from source (`./configure && make && sudo make install`) also means manually maintaining the package for things like security updates, which can be tedious; chroots/containers/etc don't integrate with the rest of the system very cleanly; third-party package managers have limited package coverage (compared to the breadth of the repos of the many distros Bedrock supports); etc
Bedrock might be a worthwhile solution. Some concrete real-world examples I've personally run into:
- I generally prefer "stable" distros like Debian or CentOS, in contrast to the churn cutting-edge rolling-release distros like Arch and Void are built around. However, when I get new hardware, I usually need a newer component from another distro, which I usually get from Arch or Void. When I purchased a new printer, I need a new cupsd; when I purchased an AMD Zen 2 CPU and was interested in temperature data, I needed a new kernel; etc.
- Of the major init systems maintained by a notable distro, I prefer Void Linux's runit. However, as previously mentioned, I prefer non-rolling workflows, which limits my interest in Void. Bedrock lets me easily get init related things from Void and get other things from Debian et al.
- Some years back I attended a LUG meeting which had lightning talks on X11 window managers. Newly purchased laptop in hand, I volunteered to present compiz. I found - with only minutes until my time slot - that Debian's Xorg stack was too old to work on the new laptop, but Arch's compiz was apparently broken. Had I run either Debian or Arch, I wouldn't have been able to present compiz during my time slot. Since I ran Bedrock, I simply installed Arch's Xorg stack and Debian's compiz.
- While developing Bedrock's 0.7.0 release, I found libfuse 3.0 switched from a make-based build system to meson. Debian's meson was too old ("Meson version is 0.37.1 but project requires >= 0.38."), and Arch's meson 0.44 was too new and included a bug [0] that kept it from sufficing for libfuse. Since I was running Bedrock, it was easy for me to find a goldilocks (0.42.1) version from Debian Testing.
- For both school and work, I've been required to run software which assumes a RHEL-like environment. These had things like `#!/bin/sh` scripts that use bash-isms, which don't work on distros like Debian that do not symlink /bin/sh to bash. Bedrock easily lets me run this software against CentOS/RHEL while still letting me easily get the rest of the system from other distros.
- I have personal patches against some packages, such as mupdf. Gentoo makes maintaining these packages with my patches trivial, as portage dutifully applies them when updating packages. However, I don't have the patience for Gentoo to compile the bulk of my system.
[0] https://github.com/mesonbuild/meson/issues/2761
> I genuinely am curious and considering trying Bedrock out. I just can't see what workloads I need it for.
My recommendation is to simply keep Bedrock in the back of your mind as a possible solution to issues you run into going forward. If you end up stumbling upon enough uses cases, consider it. If you don't, you might very well be better off with some other OS. Most distros exist as they do for good reason, and they suffice for most users. Bedrock targets a fairly niche audience.
If/when you do try it, I recommend trying it out in a VM or spare machine before using it in production, to make sure it does what you expect it to do.
I'm an avid NixOS user, and tend to supply PRs every now and then if I run into problems. If I hit a problem in Bedrock, can I easily do the same?
I address them in this FAQ entry [0]. In my experience providing support for Bedrock Linux users for over a decade, the most notable downside is the resulting complexity. This is a fundamental result of what Bedrock is trying to do. There is more to learn, more that could go wrong, and more to wrestle with if something does go wrong. It's perfectly manageable for adequately experienced Linux users, but not necessarily for everyone.
> I'm an avid NixOS user, and tend to supply PRs every now and then if I run into problems. If I hit a problem in Bedrock, can I easily do the same?
I see two ways to interpret this question:
If you are asking whether Bedrock is open to PRs, it certainly is. Bedrock is a _lot_ of work, and I'm always grateful for assistance. Historically, the PRs I've shot down have primarily either been attempts to pull the project in another direction, or ones which break existing functionality. Those which broaden the list of features [1] or distros [2] Bedrock supports, if clean enough, are usually accepted.
If you are asking whether Bedrock plays nicely with NixOS, sadly it does not currently do so [2]. I know at least one blocker for Bedrock with NixOS that I plan to resolve in the next major Bedrock release (0.8.0). However, I expect there to be many more. Once I have completed more pressing tasks - sadly, likely years from now - I plan to deep dive into how NixOS works with the aim of getting Bedrock to play more nicely with it. If any of the many apparently large number of NixOS users here find this problem space interesting and would like to work on it before I get to it, I would be delighted.
[0] https://bedrocklinux.org/faq.html#why-not-use-bedrock [1] https://bedrocklinux.org/0.7/feature-compatibility.html [2] https://bedrocklinux.org/0.7/distro-compatibility.html
What do you think about Nix and Guix way of managing packages and is there a chance of incorporating similar features into Bedrock (like reproducible builds) ?
You're welcome :)
> What do you think about Nix and Guix way of managing packages
I have not used either in adequate depth to make strong statements about them. That having been said, I find the idea so far as I understand it obviously desirable, and I would love to see more of the Linux ecosystem move in this direction. Where NixOS and GuixSD is the comparatively limited breadth and depth of packages. There was a point some years back where, upon recognizing the size and scope of Bedrock, I considered instead using the time to package what I find missing from NixOS. After serious investigation, I concluded both that this would be more work in total (Bedrock is, fundamentally, about leveraging work done by other distro maintainers so I don't have to do it [0]) and less interesting work (I find rote packaging tedious, but researching challenging problems enjoyable).
> is there a chance of incorporating similar features into Bedrock (like reproducible builds)
Given the fact a Bedrock system is mostly features from other distros, this would require making those other distros reproducible. Wrestling other distros into playing with each other is difficult enough; getting them to do that _and_ making other distros reproducible is beyond what is feasible with the resources I have at hand.
That having been said, I do take steps in that direction where feasible. Bedrock includes a Package Manager Manager utility, pmm, for cross-distro and multi-distro package management workflows. It supports interacting with a configuration file that lists which packages should be installed from which distros. Mine includes this representative but incomplete section:
# desktop environment
arch:pacman gtk-engines # needed for gtk theme
arch:pacman terminus-font
arch:yay terminus-font-ttf # aur
gentoo:portage x11-misc/dwmstatus
gentoo:portage x11-misc/slock
gentoo:portage x11-misc/dmenu
gentoo:portage x11-wm/dwm
debian:apt dunst
debian:apt gcalcli
For a sense of why I get what from where:- I prefer Debian and its lack of churn by default.
- Gentoo makes maintaining things I compile myself very easy. I have patches for the items I am getting from Gentoo, which Gentoo dutifully applies on updates.
- My preferred font is Terminus, which is normally a bitmap font and inaccessible to TTF-only programs. Arch's Arch User Repository provides a TTF version.
- Bedrock does not make gtk2 engines, which are *.so shared library files, work cross-distro; this needs to be redundantly installed for each distro that provides gtk2 programs.
pmm will add or remove packages from the available package managers as needed to match the configuration file. I track this file with git and use it both to reproduce my system upon new Bedrock installs and to synchronize setup across my fleet. However, this is very limited compared to Nix and Guix. It cannot express, for example, the need to lock a given Arch Linux package to a given version, or to setup a third party repository before attempting to install packages from that repository. I am slowly working towards making more and more things reproducible from simple text configuration, but I do not expect to ever get all of the features Bedrock supports from all of the distros Bedrock supports to be as reproducible as something like NixOS or GuixSD.
It should probably also be noted that:
- I would eventually like Bedrock to interact nicely with NixOS and GuixSD. Ideally, this would allow at least those slices of the system to be reproducible. Users who value reproducibility could then continue to benefit from them where the available, but still have the option to get bits from non-reproducible distros when the trade-off is worthwhile.
- As far as I know, Nix and Guix as stand-alone package managers do work on Bedrock just as they do on other distros. The limitation above is for NixOS and GuixSD only.
2013 https://news.ycombinator.com/item?id=6504878 (big)
2012 https://news.ycombinator.com/item?id=4966445 (small)
I've used systemd for years bug-free
For most people you could probably sub Devuan for Artix though.
> Devuan is a fork of Debian that uses sysvinit or OpenRC instead of systemd.
> Void uses the runit(8) supervision suite to run system services and daemons.
> Alpine Linux uses OpenRC for its init system.
Installing packages on your distro is very easy, either via a simple command like `apt install <package>` or via a graphical appstore-like interface to the same thing. All major distro package managers are very mature and reliable.
Distributing software through those repos as a developer is not very easy, but it's not required either. If you want to distribute your app to all Linux distros without worrying about compatibility, and without requiring your customers to use the command line, you can use something like [App Image](https://appimage.org/), which is basically the same concept as [App Bundles](https://developer.apple.com/library/archive/documentation/Co...) on Macs.
There are also a lot of (less good) alternatives to App Images, like [Flatpack](https://flatpak.org/) and [Snap](https://snapcraft.io/).
If you want something fancier, you could go with something like [Guix](https://guix.gnu.org/) or [Nix](https://nixos.org/explore.html) if your customers are developers or otherwise technical.
If you want to get less fancy, you could distribute your binaries with an install script that detects the current distro/version and downloads dependencies using the installed package manager.
And if you're a user who just wants to download stuff on their computer, you just need to follow the instructions from the provider. It usually involves one of the methods above.
It says that Bedrock provides the glue to make it work, but it does not come with specifics on how it has solved what seems to be a rather hard problem to solve.
So for example typing “mplayer” runs it in Ubuntu container, and typing “vlc” runs it in Arch container. And each container has is own libraries.
Pretty cool, but requires many rules about shared / unshared dirs. Like, home is shared but fontcache isn’t... Their release page has a long list of compatible subsystems.
Edit: I've been fiddling with NixOS and reading up on pros/cons vs scripting everything and having a good repo with all the necessary stuff. It seems like Bedrock could provide a good foundation for making it safe and easy to rollback with said scripts, or maybe even divide the scrip up into pre Bedrock and post bedrock with easy rollback capabilities.
But you have used it in joy? Or what does this mean?
And as for rollback capabilities, wouldn't snapshots just work far easier than any of your other ideas? Not only can you easily rollback, everything about the failure is still accessible.
Not saying that it's a bad thing, but it just doesn't seem what Bedrock Linux is designed to be good at.
Does anybody have experience deploying Bedrock in production? What are some pros and cons?
The ability to transparently get features from other distros is Bedrock Linux's defining characteristic. It's not trying to do anything more than that.
Ideally the contrast wouldn't be Bedrock _or_ NixOS, but rather NixOS alone or Bedrock with NixOS. Bedrock's goal of getting features from other distros includes distros like NixOS. Sadly, there's still R&D work to be done there: while Bedrock supports a large number of distros, NixOS isn't yet one of them.
> I don't know if I would enjoy crossing distro boundaries constantly just for a small handful of desired packages, and I'm not sure what other use cases this might have.
I think trying to find use cases other than getting features from multiple distros is driving you in the wrong direction for modelling Bedrock. Most Linux users - quite likely including yourself - are happy with what one distro provides them. Others, however, find it limiting. Bedrock targets the latter group. Try thinking of scenarios where a user has competing pressures for different distros:
- A user may require RHEL for work, but miss the large package selection offered by Debian.
- A user may like Void Linux's init, but miss Arch's AUR.
- A user may like Gentoo's ability to customize packages, but only want to compile about half the system.
> Does anybody have experience deploying Bedrock in production? What are some pros and cons?
You might be looking for these FAQ entries [0] [1].
[0] https://bedrocklinux.org/faq.html#why-use-bedrock [1] https://bedrocklinux.org/faq.html#why-not-use-bedrock