One thing that made QBASIC so approachable was its Help system. So easy to navigate and find the info/function/argument you needed.
But seriously - love the idea, congrats!
1: https://en.wikipedia.org/wiki/Turbo_Pascal#/media/File:Turbo...
I was complaining how when I got started qbasic was perfect and there is a huge barrier to entry these days and nothing exists like qbasic.
Really love the examples - I learned so much by reading the source code of games like gorillas that came with QuickBASIC.
The marvelous thing about QBASIC was that you could just dive right in with PSET, LINE, CIRCLE etc, which capture the imagination in a way that "Hello World" doesn't. The only modern environment I know of that makes it that easy is Processing.
Writing graphical games, fractal viewers, cellular automata etc in QBASIC was how I got into programming AND recreational mathematics.
Also - does it have some sort of built-in manual like Qbasic had?