Among the available platforms, Windows is by far the less picky about libraries and project setup. You pretty much only need to dump all interface headers in any part of your file system, dump your libraries somewhere else, and then point your project files to it. Afterwards you just need to ensure you nearly bundle your DLLs, and you're all set.
Sure, but you get that sort of "freedom" on any other platform too. Unlike UNIX-y operating systems, Windows has no notion of a standard location for headers and libraries which package managers and compiler toolchains all agree on.