Has Valve ever made a statement on this? Sounds like a terrible idea to me / this could be taken down on a whim by Valve.
[0]: https://twitter.com/CSGO/status/1253075594901774336 [1]: https://twitter.com/TeamFortress/status/1253186403900420098
I’d love to see a TF3 some day, although I don’t know video games economics well enough to understand if it would make financial sense for Valve.
Funny side story - just before COVID, my spouse and I had a dinner reservation at the Fogo De Ciao here in Bellevue, WA. We came out of the restaurant after dinner to go up stairs and walk to the Cinemark to catch a movie. Behold - Gabe Newell was coming down the the escalator as we were going up. He seemed like a pretty down to Earth, chill guy. Afterwards I figured out that Valve has offices in one of the upper floors in the same building as the restaurant (Lincoln Square).
I worked on extending the Source Engine with C#, some 7 years ago, and I feel like I got pretty far, but nothing really usable: https://github.com/SharpMod/SharpMod
But I have not kept up with the changes of what exactly Source 2 is, how backward compatible it is, and how it compares with Unreal/Unity.