It stuffed with features:
* OpenSCAD like modeler
* with GPU support everywhere
* various parameters for support/infill/...
cannot only be defined for layer ranges
but also as vector fields
* experimental slicing features not seen anywhere else
e.g. 'cavity': makes parts as hollow as
possible while keeping them printable
or 'wings': support that avoids the part itself
or direction agnostic infill patterns,
...