> Chinese apps have always been a security risk
I don't disagree. But I find this phrasing a little unclear. National security and broadly speaking security are different. Indian apps and services don't fare well in the latter category.
> but there are alternatives.
Yes, but why haven't they seen the same growth naturally? The top grossing page is filled with more Indian apps only recently due to the political atmosphere. What happened before?
Indian companies and developers have a cultural advantage and market understanding both of which are important for entertainment services to take off such as games. What's the reason behind the lag? Can you give examples of alternatives that were well established before this year?
> Mostly youth will be annoyed by lack of their favorite time-waster apps
This mentality doesn't help. This is discouraging individuals from experimenting with creative outlets in the country. That would have given us more Indian games opposed to china filling the market. E-sports is a big industry and is only growing. How do you expect anyone to innovate here when they are demonized by culture for taking interest in these games?
Surely, the problem is people aren't educated on topics such as addiction and they are considered as taboos.