My target audience is beginning youtubers, youtubers wanting to grow their channel.
With that in mind, what are your biggest editing pain points? Those that drain you out, and take most time? Thanks for sharing!
* I want an option to repeat the last frame for a while, to add a pause in the middle of the video. (Now I have to save the frame as an image, and add the image to the timeline.) (Most of the time I use a static whiteboard, so a repeated frame doesn't look weird.)
* I'd like to remove some time from the images part of the videos and the same amount of time from the audio. (Now I can do it, cutting carefully.)
* I'd like to glue two intervals of video, and keep them glued forever. (Sometimes I remove a small part, and after that the section is "perfect" and I want to work with the section as whole object instead of two small sections.) (Perhaps also add an option to glue the audio and the image, for the same reason.)
1. I already have this - in my app, it's called "Static Video" - you select the "static video" tool, click where you want do set it, and drag for as long as you want.
2. I have this as well - I do need to test it a bit more, but it's there (as long as the audio + video are synchronized, which is the default) -> this works
3. This - I've added to my TODO list. About the audio - that makes sense too (also added to my TODO list).
A bit more details on 3. - I want to implement also something called a "lock" - basically, when you click it, you tell my app - I'm not gonna modify this anymore, so you can do whatever mojo you want, to optimize as much as possible. Will (in theory :D) work wonders on time remapping (which is what I'm working on right now).
^Does that make sense?
In the first pass I made a lot of small fixes to cover typos, drop down menus of the interface, sometimes the mouse, a transparent frame to have nice borders, ... but I didn't modify the timeline.
In the second pass I cut dead time, error that were erased, and other similar stuff that modify the timeline.
The first pass takes like x4 the length of the video, but the second pass only take x1/2 of the length of the video. (I had to fix a few details in the first pass, so I rendered it like 3 times.)
- Cutting some segments of the video: say you are recording the screen, and during the session, you tab and there are some information you don't want to appear in the video at three different places. Cutting the three segments isn't trivial in ffmpeg.
- The above but keeping the audio and removing video in those segments, because someone is talking.
- The inverse of the above: keeping the video but removing the audio because there was a private call for example and you kept rolling.
- Concatenating videos with different codecs is not trivial. If you have 200+ videos you want to make into one, and there are some that have a different encoding, you get warnings and the output throws the player off.
1. I already have that- and it's easy as hell to use ;) 2. "The above but keeping the audio and removing video in those segments, because someone is talking." What do you want to replace that with? (perhaps a still of the last shot?) 3. That is possible already in my app 4. For now, I've only focused mainly on .mov and .mp4, but I can add definitely support more.
Of course, after I might make some adjustments, but this is a great way to get a fast first cut.
Also, sensible hotkeys.
Agreed! Haven't used Quicktime Pro, but I will ask around.
> Basically editing the video as easy as editing a text file with fast,
Yes, basically that's my focus from the get go.
> consistent, frame accurate selection, instant copy and pasting.
Agreed. Right now, you can even move with the arrows between frames :P
About copy-pasting - I will need to improve on this one. I do allow you to cut a segment very easily. I don't allow pasting yet (you can achieve it easily by splitting the video into segments, then moving the segments around)
> Also, sensible hotkeys.
Agreed. I have hotkeys as well, I just need to fully document them.
In the long term, I believe I will have this. Due to the complexity of video editing (I mean, implementation wise), I chose to go with a single platform for now (Windows 10). The more I think about it, the more I think I should have gone with Mac, but that's another story. All in all, I do want to go multi-platform, once I've gotten all the right features ready.