Yes, a GUI allows you to give richer contextual feedback without introducing modality to the core functionality. For example, if I can click and drag, I do not need `transient-mark-mode`, a tricky modality in our "non-modal" editor. If I can summon a menu of
relevant commands for a region, I do not need a menu of all commands filling up multiple pages of a separate window.
A GUI also introduces other problems, but the ability to just point at what you want to know more about or do something with has been a cornerstone of discoverability since the introduction of the mouse.