You're not counting development time, or rather, cost.
Even if I eventually need the efficiency of a statically typed language, dynamic languages let me save the time that I would have spent satisfying the type checker on code that didn't make it into that version.
> On the other hand, with a dynamic typed language, if N seconds are shoved away from compilation, at least N seconds will be added to run-time.
It's unclear that that's true. In fact, the cost of compile-time type checking is typically more than the cost of run-time type checking during much of development.
> Run-time errors take longer to detect and correct and the process of doing so is bound to see less automation.
Run-time errors aren't detected until run-time but since folks with dynamic languages get to run-time faster, they're often detected earlier.
As to "less automation", I don't see it. Do you have an automated system that corrects type errors?