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pjmlp
5y ago
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Unless something has changed, Burst also uses IL2CPP.
https://docs.unity3d.com/Packages/com.unity.burst@1.3/manual...
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betzol
5y ago
As far as I can see, if it's AOT compiled it requires the same linker tooling as IL2CPP does, but is otherwise separate from it.
https://docs.unity3d.com/Packages/com.unity.burst@1.3/manual...
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