Been wanting for a long time to rewrite it into something usable by others. Been doing that rewrite during lockdown.
All this reuses existing tools and conventions, is lightweight, shell-completion friendly, easy to learn.
Also, written (again) a game for the 8bit computer Amstrad CPC of 1984, in clean modern C on a C compiler that understands most of C11. With optimized assembly for time-critical parts.
Both started earlier this year, got more time during lockdown.
I might offer a "show HN" for one or both. If you have any interest please tell.