The game mechanics seem largely the same with respect to a lot of the characters, but then they added in one-directional shields and turned it into team strategy game with much less room for individual skill -- again with no real ability to just run your own server and mandate a different playstyle.
There's plenty of room for individual skill, which goes beyond hitting Q. One-directional shields only reveal that teamplay is necessary, by themselves they don't add the necessity of teamplay. A poorly coordinated team doesn't do a good job. Even if both teams didn't use shield tank heroes, you'd still need just as much coordination.