It helps trading-off computation with space, sort of like Halide [2] does.
I've been playing a bit of Factorio with the social distancing recently. The bottleneck of mega-bases is often compute power. I wish the developers could implement something akin to Hashlife. The bases are made of the same repeated patterns, all possible states of which could be memoized. This could be the next step in automating to a higher scale.
Players would then strive to make stable, robust bases with as few states as they can. Failing to do so would mean the slow path, and their factory struggling to progress in IRL time.
The optimizing limit doesn't have to be a hard-coded threshold, it could be defined as a cache with a limited capacity.