Scala is a fusion of object-oriented and functional programming. There are at least three major styles of Scala programs: OOP, functional, and reactive (actors). Scala indeed places the burden on the development team of choosing which patterns are right for them.
The theoretical concepts that you disliked are "available" in other languages too, you just don't hear about them much because functional programmers prefer languages with strong type systems. That's not to excuse the learning curve they create! I still don't understand them too well. Some of the people who do understand them will unnecessarily push them onto their projects or teams. Scala doesn't force these on you, you can ignore them. For example I write a game engine in Scala that is mostly imperative-style and has limited use of the theoretical constructs you mention.
Python's lack of a strong type system is a serious deficiency for large projects. Same with JavaScript. The costs it creates are large and often undetectable because they are the zeitgeist and death by a thousand cuts.