> In the real world there is physical danger and real significant consequences to making a mistake. A mistake can end your life. In a game you just lose.
Games can also get immersive and your adrenaline pumping. Now I'm not a racing pilot, and have very little track experience, but I know a few people who have, and have a nice setup for iracing at home, which according to them allows them to hone their reaction speed and try out moves and train moves. Yes you remove the physical part, but you do get immersed in the situation.
Point in case, Max Verstappen trained a specific overtake move on the Spa circuit at the Blanchimont corner on iracing with his teammates there [1]. And then he pulled off exactly that same move in a real race [2], which was one ballsy move to pull off irl.
But it's a very good example of the sims allowing them to fail without much risk gives them the possibility to experiment at will, and at least partially train their brains to handle such a situation.
[1] https://www.youtube.com/watch?v=0Y5-DZNjBOg
[2] https://www.youtube.com/watch?v=788IiRsxMqM (sadly potato quality)