No. We had 31 million lines of code and it was so complex that even changing 1 line had massive implications. Definitely the worst code base I've ever worked on. I originally started working there as a contractor because they had single functions which had reached the file size limits for their build system and they didn't know what to do (you know... maybe split this function up into smaller functions... maybe...). There were people who were unrolling loops because they were unaware that the compiler would do it for them under the hood. And then somebody would modify one part of that loop, so you'd be looking for some strange behaviour and it would be buried in the middle of some code that was copy and pasted 100 times. Total nightmare. Don't even get me started on how they did their memory allocation.