There are tradeoffs with all languages. C++ avoids the GC, but you then have to make sure you know how to avoid the common pitfalls of that language.
We use C++ at Scylla (saw that we got a shout-out in the blog! Woot!) but it's not like there isn't a whole industry about writing blogs avoiding C++ pitfalls.
C++ pitfalls through the years...
• https://www.horstmann.com/cpp/pitfalls.html (1997)
• https://stackoverflow.com/questions/30373/what-c-pitfalls-sh... (2008)
• http://blog.davidecoppola.com/2013/09/cpp-pitfalls/ (2013)
• https://www.typemock.com/pitfalls-c/ (2018)
I am not saying any of these (Go, Rust, C++, or even Java) are "right" or "wrong" per se, because that determination is situational. Are you trying to optimize for performance, for code safety, for taking advantage of specific OS hooks, or oppositely, to be generically deployable across OSes, or for ease of development? For the devs at Scylla, the core DB code is C++. Some of our drivers and utilities are Golang (like our shard aware driver). There's also a Cassandra Rust driver — it'd be sweet if someone wants to make it shard-aware for Scylla!