Not at all. Blender is an important piece of software because it is open and free, which helps lower investment 3D uses like research, but its interface and usability is about as bad as it gets. It takes heat for its interface yet still not enough in my opinion.
You have to experience trying to actually get something accomplished to truly understand how incredibly unintuitive everything from names to button placements to object movement to component selection etc truly is. I've used a lot of different 3D programs in a lot of different domains and nothing comes close to blender. It almost seems to go out of its way to make the most basic excersize a puzzle for the user.
The money for commercial programs is completely necessary in a professional context, since time is money and people have expectations.