>If there's one thing that most car manufacturers aren't great at, it's with their car infotainment system UX UI and functionality
Funny thing. I have a newer car with a touch screen interface. I also had an older Civic which someone recently destroyed. So with the insurance money, I bought an early 2000's Accord. The previous owner had installed a new Bluetooth radio. No touch screen. Lots of buttons.
At least for entertainment, it's way better than any touch screen interface I've used.
It has buttons for FM presets - the thing I missed most with the touchscreen interfaces. And no, I don't want to scroll like crazy to get to the right preset using a knob or steering wheel. I know what station I want to go to, and it's so much better if I simply have to press a button without looking. Random access FTW.
Every Bluetooth interface I've seen in touchscreen cars has this flaw: Say I was listening to a podcast or some music. I decide I don't want to listen to it so I hit pause (there is no "stop" icon). I also have Waze running, and its volume is too low (very often the case that Waze's volume and the podcast's differ too much, so you can't use both simultaneously). I increase the volume so I can listen to Waze, and the music/podcast resumes playing! Why? Why on Earth would anyone want this feature where adjusting the volume means "Play"?
My 3rd party Bluetooth radio doesn't do stupid things like that.
And then the time to connect to Bluetooth. It takes too long in every touchscreen entertainment system. With the 3rd party radio, it's blazingly fast.
Lots of other cool things about the 3rd party tactile Bluetooth/radio. I rarely drive my newer 2015 car. It has nothing going for it over my old Accord (well, except possibly safety - but that touchscreen is making things unsafe...)