The reality is that Firefox's current rendering engine is highly tuned, and switching to a new engine without major performance regressions is impressive. Keep in mind, there may be performance improvements coming down the line.
https://github.com/orgs/FirefoxGraphics/projects/1
I assume due to driver issues?
Fortunately it's easy to opt in to, and in my experience works well on an oldish Intel chip.
Unfortunately, it fails hard with Wayland, putting no pixels on the screen. (In my experience) But I'm using it happily through XWayland.
It works for me in nightly, at least. Have you tried there?
I guess most users are on laptops where integrated Intel GPUs are more common.
Hopefully I'll be able to use the RTX with Firefox and Fedora down the line though (stably).
https://wiki.mozilla.org/Firefox/Features/Form_Autofill#Chil...
<rust-evangelism-strike-force>
FEARLESS CONCURRENCY
</rust-evangelism-strike-force>
Rust makes it easier to write bug-free concurrent code. Webrender relies on this and I'm not sure Mozilla could have pulled it out in C++ in the same time frame, if at all.That is an insane amount of code that would need to be rewritten, rechecked, retested and so on. Not going to happen anytime soon, if ever.
Advice welcome. (No, abandoning Qubes is not an option.)