As Hejlsberg explained, the problem with virtual-by-default is that every time one of your public methods calls another public method on the same object, it makes it that much more complicated to reason about your invariants. If the called method is non-virtual, then you're in full control, and you know exactly what happens. But if it can be overridden, then you need to define a contract for overriders to follow, and you can't assume that it does anything other than what's expressed in that contract (in particular, you can no longer call that method without ensuring that all class invariants hold, even if it's expensive). Furthermore, the overriders often also need to know which other methods on the class do or do not call this method.
In practice, this is so much hassle that not even the Java standard library does that. For example, given ArrayList, if you override add(), does that affect addAll()? The docs don't say. So in practice, the only things that are safe to override is what the docs say are safe to override... which is to say, exactly like "virtual", except it's not enforced by compiler. Overriding random methods often works, but is a hack not dissimilar to using Reflection to access non-public members - even if it works, you're relying on implementation details of the class.