Time travel 20 years back on some USENET forum.
"When a game seems to be written exclusively in a high level language like C++ then there is almost always a massive framework underneath that integrates a lot of shiny C and Assembly libraries for the real heavy lifting."
Time travel 30 years back on some BBS forum.
"When a game seems to be written exclusively in a high level language like C or Pascal then there is almost always a massive framework underneath that integrates a lot of shiny Assembly libraries for the real heavy lifting."