If you work in code, sure.
If you're on the Art side you have the movie/animation space(even more of a meatgrider).
If you're on the design side, the options are pretty slim.
If you're on QA, it isn't the straightest path to other QA domains(with much of gamedev being manual testing).
Having gamedev on the resume usually isn't seen as a large plus, aside from shops that are already filled with ex-gamedev people.