Keeping inactive profiles present to pad results. Lack of filtration on message receival. Keeping people on via swiping etc.
The applications feel like they're geared more as a game. Keeping people on the apps. I've heard the same frustrations over and over from people. I've even heard similar pitch ideas. Then the question of how to monetize it comes up.
I'm not generally a free software only person. But I think that a public space for socialization and meeting people online. Should be free on monetization, or incentive of money.
I had thought of a torrented, shared db within a local region. With a few central nodes, eliminating hosting costs. This is just filed away as one of my fun projects.
It can be really challenging to deal with a significant other without using the same apps they do, if they have chat apps they use, social networks they're on, or money transfer apps they like, you can regularly run into a "well, my phone can't use that app" situation.
Could you please give an example of this?
Beware of arguments like "had it been free software, it couldn't have been monetized it as it was": this reasonning presupposed a fixed set of business models, and doesn't account for the emergence of new ones (e.g online games with subscription, "free-to-play" games, etc.).