Skip to content
Better HN
Top
Best
Ask
Show
New
Jobs
Search
⌘K
0 points
Jasper_
7y ago
0 comments
Save
Share
It should be easy enough to upload the final rasterized texture to the GPU and apply filters there.
0 comments
1 comments · 1 top-level
top
newest
oldest
dleslie
7y ago
That doesn't help when geometry is a target for shading.
j
/
k
navigate · click thread line to collapse