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dxhdr
7y ago
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Older games like Diablo were not engineered to maximize Day 1 / 7 / 28 retention rates. All mobile games today optimize for those metrics.
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cma
7y ago
Diablo was much more of a slot machine than Fortnite is imo. Neither come close to being as much of a slot machine as watching a baseball game as a fan. Or participating in fishing.
astrodust
7y ago
That didn't stop people from playing it 28 days straight.
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