That's a really strange viewpoint to me. By that logic we shouldn't really care about most things because of what they once were.
The U.S. because it was an up-jumped violent militia.
Linux because it was some Finnish dude's hobby project.
Nintendo because it was just some family company that made playing cards.
Things evolve, improve, and become far more than their initial incarnation. And they may do so for decades. Bringing it back to space sims, I'd rather a solid playable base that can be continuously improved, than a series of half-playable cobbled together tech demos. But hey, only time will tell eh? Maybe I'll revisit this comment chain and feel like a fool in a year. Or 5. Or 10.