By the same token... if you want to run Android applications the situation is much worse on x86 processors, because while Android is supposed to be agnostic the reality is that there hasn't been any requirement for developers to target x86 market wise for a long time, and anything that goes remotely near direct graphics rendering or video DRM tends to break quite badly.
This isn't my experience. I have a Chromebook Pixel, which is x86, and games and movie apps work fine on it. I think anything major is likely to be cross-compiled, and it's only niche apps that won't run.