Eve at 6k+ simultaneous players has a 10s tick rate due to TiDi. At 6k+ simultaneous players Eve isn't actually playable. I don't think there's an other game with a 1s tick rate, AFAIK Eve has the worst tick rate in the business.
By physics, I mean the ship/object sphere bouncy collisions and the velocities that are calculated from a collision. Ship agility is also technically physics. You still have to calculate those every tick