No, it wasn't EU4 / CK2 / Stellaris grade. I just love the Roman period and RTW doesn't cut it (Caesar III satisfies city management in a way).
I guess I can't argue if you've sat down and tried to model it - the culling of establishment structures makes sense now.
Given me inspiration to take a stab, if only to come to your conclusion. A decent, historical early Rome grand strategy game is too much to let go of.
Hopefully an impetus to put some code down on a game I want to play.