Today I want to present you my game engine. I have worked on it for almost five years. I also wrote my bachelor thesis on the rendering. I am planning on releasing a short book based on my work but before I finish said I want to get some feedback. I want to share what I learned and the huge amount of work with the world. It would be sad if this would be lost on my hard-drive therefore I publish this under BSD license.
In its current state some major things are missing to compete with other game engines. As a single developer it is hard to compete with engines like unity. There are some things which could be improved to make this more accessible for further development. For example someone already gave me the advice to add unit tests. Also there is a need for small game demos.
As I am switching my career directions to AI development and AI safety I rarely find the time to work on the engine any more.