https://bugs.chromium.org/p/chromium/issues/detail?id=562162
Chrome looks basically the same, so I didn't bother screengrabbing that.
Maybe some Mozilla devel can confirm this?
This is true but I don't think it's a very big problem. Most recent phones have ridiculous high screen resolutions so the blurring is completely invisible. Desktop PCs tend to have large screens, so not much downscaling is needed, and high-DPI screens are getting more common there too.
It's definitely a good idea to use SVGs for line art, if possible. And browsers ought to use better resizing filters, it's not exactly rocket science.
But with a high-DPI screen, even low-quality resizing looks fine.
https://cdn-images-1.medium.com/max/1000/1*QTXhwd9fNvtIK1sJn... vs https://cdn-images-1.medium.com/max/1000/1*ayqwAraBmA8AR6XWa...
https://cdn-images-1.medium.com/max/1000/1*6mlqCoOWR-8rwZ2RD... vs https://cdn-images-1.medium.com/max/1000/1*Ex3O6Av63L6ge4riu...
Logos and illustrations are a different matter, but the answer is not to turn on an obscure rendering option via css. You either supply images in all sizes your site requires, or use the format that was explicitly designed for such things: SVG.
And it stands to reason that PS would be willing to do better downsampling (in the frequency space maybe using an FFT, or with some fancy kernel in the spacial domain) where a browser is probably just going to use a box filter, or have the GPU do it using whatever mipmap generator they provide.
But so what? If you have a site that cares about sampling at that level, you're never going to be happy letting someone else scale your precious pixels. Do it yourself.
So what does that do, algorithmically speaking?
(If I search for it, I get lots of pages saying the property is broken.)
No, no please don't take this advise.
This is a good start on an important subject, but it's not that simple. The aliasing on line art type images is horrible, even on the example on the page.
Currently I zoom most pages to 150% and bitmapped logos look horrible, even using the best possible algorithms in image processing software.