There's a reason McDonald's is seen as a bottom-of-the-barrel job. There's nothing about it that fundamentally requires judgement, empathy, or decision-making. Sure, the pleasantries are nice, but think about the last time you had something go wrong with a fast food transaction. Did the worker just fix it? Half the time, they have to drag a manager over, or reboot a machine, or some other fix that's above their pay grade.
I love interacting with people who own their car repair shops, because they can help me work things out beyond a simple transaction. But larger companies? There's nothing to the interaction besides just talking with another human who's worried that if anything goes wrong, I'll take it out on them and there's nothing they can do to fix it.
In most chain fast-food restaurants, if the shift manager does a rotation taking orders, those orders go much more smoothly, and the line moves 10x quicker. Because, under that setup, the person with the responsibility for the order is also the person with the power to ensure the order happens correctly.
A year later, we got the telescreens right below the drive-thru speaker. "Is your order correct on the screen?" Technology improves, and everyone's experience gets better. So it goes. And sometimes it's better to remove some of the human element so that mistakes/incompetence is limited.
My logic is if they have such little regard for their staff, they probably don't have much regard for my health. That and I just think it's cruel to work people like robots.
This is a basic IQ/humanity test. It's very informative, and shocking how many people abuse helpless customer service agents.
"Note: I don’t consider chat rooms and product reviews as “human interaction”; they’re mediated and filtered by a screen."
Well, I don't consider a sales person swooping in to sell me something I didn't come looking for human interaction. I don't consider someone ringing up my order to be meaningful human interaction. I guess it's in the eye of the beholder, but as soon as online shopping became feasible I switched to it for as many transactions as possible because of the low quality of human interactions I was getting at physical stores. The amount of wasted time and energy spent dealing with people who were instructed to up-sell me on the stupidest things was just such a turn-off. No interest in going back to that.
Interact with people in the way you would like to be interacted with and you will be surprised by how they respond.
- The timing is completely different (you have seconds, minutes or even days to formulate your answer instead of the fractions-of-a second in direct interaction);
- Modality (it's over text only, you're not even invoking the visual sense, not even talking about the other senses and associated cues. You don't have access to body language and nonverbal communication and you don't have to keep your own under control either)
- Social context (e.g. how many people are, right now, involved in the conversation about this post? Can you even tell? What do you know about the people you're talking with?)
All that is fundamentally different enough from face-to-face that you can leave them out to get the point across.
AirBnB: this might be a Euro vs US thing, but my Airbnb experiences have involved a lot more human interaction than I'd expect at a hotel, as my hosts show me around.
Fiverr, Upwork, et al: if you're expecting to use these with no human interaction you're going to have a very bad time. Detailed and frequent communication is a must if you want to get good work out.
Self-driving cars: for me and a lot of other people, the primary interaction they replace is between my hands and the steering wheel. Yes, they will, if they work, also eliminate the taxi, but that's very much a side-product.
Video games: OK, this one just feels like him being a Luddite. As a frequent DOTA2 player, I can assure him that the interactions I have, whilst not always pleasant, are most definitely human in nature - and often even involve human voices! Single-player video games obviously don't involve interaction, but they compete for time with other non-interactive leisure activities like TV or reading.
It's an interesting thesis - and his points on recommender systems and music are probably the most interesting part of the article - but I don't think he proves his case very well.
In Europe it's super friendly and human interaction is awesome and it feels like what Airbnb claims to be. In Japan they all do this lock key thing which is super weird and impersonal for me but I can see how it fits with their privacy-focuses culture. In the rest of Asia where I've been it's basically just a business and they leave the key with the building staff so it's almost like a hotel check-in.
The single time I was in a US Airbnb it was like in Europe just a bit more "giving us space" so to speak.
My girlfriend is around 1k and her games are mostly friendly, which is interesting to say the least.
I think there is a point (after a certain amount of matches/playtime) where people start to believe they know everything about the game and start telling people how to behave and how to play, because they just "know it better". This is where it gets ugly.
The article distinguishes human interaction per se from the mediated, channeled experience provided by Facebook, and by trivial extension other social media. This is far from the only article to posit that such a distinction exists, and has significance to the question of whether we're building a more connected world, or instead a world that only seems so.
Even if I don't exercise it at a particular time, so what? Why should I be forced to interact when I don't want to? That just keeps me from exercising some other option that would have more value to me at that particular time.
Eliminating baseball practice doesn't seem like a way to encourage more games :/
I can go to baseball practice, work on my game, and go home when it's over. Or I can ask if someone wants to stay and go for drinks after. Everyone's got the choice of what they want to do. If I love the game but not the people then I'll maybe hang out with a different group instead, or with my partner.
The point behind eliminating these side-effect interactions is that now you can decide when and with whom to interact, rather than being forced into it when you just wanted to get something else done.
This desire to reduce human interaction is driven by the desires of the average consumer. In many of the projects I've worked on this is explicit. People want control, transparency and automation. There are services whose entire selling point is reducing the unpredictability of human interactions for consumers. For example, many people would not use taxis historically because they felt the pricing was not transparent and at the whim of a person they would have to negotiate with. People find this stressful.
Sometimes the automation makes the rules of interaction much more explicit too. A lot of people are nervous of picking up the phone to, say, something as simple as a restaurant and being told, NO you can't have a table for Saturday. If they book online they can see the availability and not have what they find the social embarrassment of even such a mild rejection.
Personally, I am all for human interaction. I positively seek it out. But I do not think this is the trend. A lot of people are almost afraid to pick up the phone, or ask for something that isn't on a menu, or ask for a discount, or negotiate a price. And the number of those people is, in my personal experience, growing.
I've noticed that some folks are abhorrent to the idea that rules and policy can be bended or broken for various circumstances and it isn't until they get older that that they realize that bending the rules is an actual option that can be invoked by asking in-person outside of the standard system (usually an automated site). For example, an individual was having a small melt down as they needed an accommodation to show up to a minimum-wage job 30 minutes later than usual for medical appointments. What was actually a simple explanation of what is going on and shifting the hours appropriately took quite a bit of encouragement and anxiety to get over prior to making the request.
I have another friend who will wait months to find the absolute best deal on a gadget, yet will pay more for day-to-day goods on Amazon, than the grocery store to simply minimizes interacting with folks at the grocery store and cites interacting with people the primary reason to avoid the store.
Just 30-40+ years ago, by design, everyone had to interact with each other and became practiced at it, but now a days, it's possible to say nothing but "hi" "thanks" "bye" and get just about everything necessary done for you.
While I think that productivity and expectations have come so far, I feel like we have lost a little bit of that human-to-human connection while engaging in the day-to-day mundane activities through an interface.
Dozens of cars stop at a red light, yet someone thinks they can cross because everybody else is stopping. Hundreds of companies take great pains to follow mandated regulation, but one CEO thinks those rules are nonsense and fucks up the marketplace for everyone in the industry, including themselves, only for a shot at personal wealth. Six roommates each agree to split chores, but one lazy bastard evades any sense of responsibility. Software project contributors all follow the same coding style and review process, except the one who really needs to get a patch in RIGHT NOW because it's so important for whatever reason.
The thing is that if there are rules, they were made for a reason. In many cases, the underlying pattern has something to do with us being able to get along with each other instead of ending up at each others' throats, or having our economy implode, or losing innocent people to accidents or poverty. Common standards allow us to work together efficiently. When we can rely on each other, we can do more with less effort. That's just as important in traffic management as it is in hiring or relationships.
When groups are small, it's easier to agree on rules and values. With larger groups, communities, states and whatnot, you'll have someone who doesn't mind wrecking it for everyone else just so they can get ahead. The solution is not to nod and say yeah, that's okay. It's not okay to cross red lights. It's not okay to kill people and take their money. It's not okay to steal someone else's confidential property and use it to destroy your competitor in the marketplace. We shouldn't accept any of these just because they're "the human condition". We should police our standards and improve on those failings so we can maintain a workable system.
Some rules are not great. That's a fact, and that need to be improved. But the sustainable solution is not to bend the rule. It's to change the rules so they work well in more cases, for more people, with better overall outcomes. And then everyone follows the new rules. Fuck everyone who thinks they're above the rest of us and use others' "weakness" of caring about the common benefit to reap rewards just for themselves, without making the system sustainably better for all parties involved.
I'd rather have a highway like the ones in Germany than the chaos that you see on a wide street in India. Both systems work, but one works better than the other because people agree that by not bending the rules to your own personal advantage, I can get a better outcome for everyone including myself.
And to get back to your actual, much tamer example of bending the rules - in many cases the outcome is alright, but the principle still stands. I shouldn't have to call my bank to get a better interest rate. I shouldn't have to be personable and accommodating just so I can ask for something obvious like getting half an hour off for a doctor's appointment. Things like that should be available to everyone, regardless of their social aptitude. So let's make sure we have rules in place to make that the "rule", not the exception.
The types of restaurants that typically require reservations seem increasingly hectic, perhaps because real estate costs mean they need more seatings worth of diners per night to break even. Whatever the case, I try to keep my interactions with hosts and hosts servers, pleasant and brief, because they're so obviously harried. (I actually think this is a problem for big city fine dining restaurants, where servers are expected to do things like refill your water glass every time it drops below full--you feel like you're creating a burden by eating your meal, and it's just stressful to spend a lot of money to eat in someone else's hectic workplace). The same seems true at medical practices and some other kinds of businesses--I just feel bad spending a lot of time on the phone with an obviously extremely busy receptionist trying to find a convenient appointment time.
Yes, every example Byrne gives is opt-in. Want to increase human interaction? Simply don't use these new services.
The alternative for these gig jobs is often to them yourself. House cleaning, furniture assembly, truck loading, tidying, repainting... Hiring help for these services clearly increases human interaction.
We could redefine "meaningful interaction" in a way that reinforces the "technology is destroying meaningful interpersonal interaction" narrative, if you'd like?
You feel the need to breathe not because your body senses it lacks oxygen, but because it senses an excess of CO2, so it'll happily let you suffocate with no warning in an atmosphere with too much nitrogen gas. I think humanity has many more systems like that, which break down in unhealthy ways when removed from some natural constraint or conflict. I think, for many people, one of those is the conflict between the need for social interaction and the desire fulfill basic wants as easily as possible. An easy way to get the latter is by "cutting out the human," (e.g. working and shopping online) but that can leave the former need neglected if someone lacks the urge to seek out social connection on their own.
I admit there are people who can be happy with a completely solitary life, but I believe they're very rare. Also, modern industrial society has succeeded in depersonalizing many human business interactions so they're already pretty barren of value (e.g. you can't form a friendship with a store clerk* if it's it's too often a different one), but I think my point still stands.
* I have done this several times.
(Don't judge this article from the URL, it's moderate and well-informed):
https://www.theguardian.com/technology/2016/oct/11/crash-how...
I definitely grew up in a different decade than David Byrne but for me music has always been a digital experience. I know very, very few people in real life who have the same tastes as I do and where tastes do overlap it's often very surface-level (who doesn't like Radiohead?). However I've consistently found little communities online which have had a huge influence on the music I listen to -- from BBSs to Soulseek to 4chan -- which has allowed me to craft my tastes in a way that wouldn't scale to a local social network. It's not bad, just different.
We exist, and in greater numbers than you might realise.
Maybe subconsciously I have reflected this to some of the work and innovation I've been involved with over the years. With so many other introverts in the field, I am sure others have as well. But I want to thank the author for I've never consciously thought this aspect of technology with such a clarity.
I used to feel the same way, until I realized that as an introvert, I am especially reliant upon the regular stream of casual, serendipitous encounters that punctuate everyday life for social and emotional well-being. Because I do not seek out contact, these small bursts of socialization are important to balance my mood and keep me grounded. I first noticed this during long periods in a non-native-language environment, where I realized that landing a good joke with a cashier was better for my equilibrium than any social media success metric.
Maybe we should reconsider some regulations so we can keep the jobs for which we are still competitive. I mean that, while some requirements are unavoidable, others are a product of regulation, specifically of regulation that was created in an age with very different circumstances.
(1) Business wants less costs. (2) Introvert engineer subconsciously model their tech products after their lack of desire for human interaction.
One doesn't exclude the other. I've witnessed both, numerous times, during my career.
It would be more telling to look at social behaviors that don't involve transactions. Family reunions, nights out with the gals, little league games, religious ceremonies, ... Is there a technological force reducing human interactions there? Distracted by the smartphone, perhaps?
And one could argue that technology enables in-person human interraction as well: Flashmobs, Meetups, etc.
My impression of the Arab Spring is that most countries emerged in worse shape than they started in.
I fear that my favourite genre -- cyberpunk -- is getting closer to reality with each passing month.
I reduce low value (pleasantries etc) human interaction so i can go deeper with my people.
There are lots of reasons one might want to avoid human interaction:
1. Human interaction is perceived as complicated, inefficient, noisy and slow.
I can't recall the source of where I heard it, an article or podcast perhaps, but there's the idea the current situation of increasing populism (anti-globalism, anti-immigration, xenophobia) is partly a result of ever mounting complexity in our societies. I wouldn't be surprised if the anti-human interaction thing (as well as hikikomori in Japan f.e.) was another effect. Of course, I'm sure this being HN, people will think it's the obviously just technology marching on -- but I'm not so sure. Businesses go where the money is.Personally, I tried to get away from it as much as possible and it still feels like too much and I have every plan of simplifying down the road.
edit: I found the podcast I think was referenced, but disclaimer I haven't listened to it specifically: http://omegataupodcast.net/184-societal-complexity-and-colla...
I feel like lessons from software often have parallels in society. There are a lot of parallels between a project developed from scratch by a team that deeply understands their business domain, and a product+team combination that's missing any of those aspects.
When the system is worked on by people that don't comprehend the problem or how the system solves it, the project slowly accrues hacks that eventually become an operational death march towards deprecation.
It's worth considering the longevity of religions. Those systems were born to explain the supernatural, but the ideas that created social stability were the ones that survived. Religions outlive nations because they have built-in error-correction that prevents process degradation, even when spread by adherents that do not comprehend the context of the rules they preach.
http://davidbyrne.com/images/made/images/uploads/todomundo/m...
Part of this is commodity fetishism, where people can see commodities, but not the social relations surrounding the production of commodities.
This sounds like the taking of this to the next level - where the social aspect of exchanging currencies for commodities becomes more and more hidden. You press some buttons on a website, and two days later a box shows up in an Amazon locker or on your front porch. Not only is the social aspect of the production of the commodity hidden, the social aspect of the exchange of currency for that commodity is now hidden as well.
That's also up to those who compose who compose the music and write the lyrics, isn't it? For me, listening to some music has always been a deeply social experience, and I'd rank the depth of it as such:
1. with good friends 2. alone with headphones on 3. with random strangers or people I know but don't click with or can't open up to
On the other hand, there's (a whole lot of) what to me is soulless, brainless trash, and listening to that alone just feels like staring in the abyss of humanity, while in a social situation (or when doing chores) and small doses it might be some jolly good fun.
And if we rewind a bit further to a time when human capital was literally disposable, well, maybe the trend isn't so bad.
There's much less haggling and forced pleasantry in the world of online commerce. It's up to us to replace that with more meaningful interactions. Make art, play sports, learn to dance, volunteer.
These are literally the most enjoyable things people do together, which has held for all history, for all people from all cultures. It has been criminalized in modern life in an attempt to sterilize all human interaction.
I have no problem with an app saving me from the frustration of trying to place a food order over a noisy telephone. But what are we going to do to replace the joy and the messiness and heartache of love? Is VR the only place left where a human can be a human?
Man, you know things are bad for the fedoralords when even David Byrne turns on you.