> Shit does happen, but it doesn't change the facts that Blizzard owns that code.
This would be relevant if we were discussing US law, but myself and others in this thread are posting replies derived from reasoning beyond Kohlberg's fourth stage of moral development, so please forgive me for saying that the significance of your point here is lost on me.
The preservation of culturally-significant works of art is considerably more important than any definition of ownership found in any law from any country in any time period that you can cite.
> It isn't going anywhere, so even by your own assertion there is no moral right to preserve the source, which isn't needed to enjoy the cultural artifact it creates.
You make an excellent point here, but I'm not convinced that there is no moral obligation to preserve the source code. Granted, it isn't the product, but I don't believe that its preservation value can be easily dismissed given that the product is well-preserved. I will have to think more on this.