story
Isn't this one of the major pain points for many small companies that put stuff up? Correctly gauging 1) how much it costs to mass produce something and 2) how many they actually will sell?
If you are in charge of Nintendo... and you put something out like the Wii, Nintendo Class, etc... how do you expect to get the amount sold right on the first shot?
In my opinion? It's a damn hard problem... it only takes a little bit of internet power - everyone going ape shit over something inconsequential - and BAM what you expected to sell 1 million units is now out of stock and you have millions of people mad.
Now that millions of people want it... will they still want it in 6 months when you ramp up production or is the fad over?
People make it seem like this is an easy question to answer... where is the millions your willing to put on the line for similar questions...
I'd pull numbers out of thin air.
Isn't this one of the major pain points for many small companies that put stuff up? Correctly gauging 1) how much it costs to mass produce something and 2) how many they actually will sell?
Sure.
> If you are in charge of Nintendo... and you put something out like the Wii, Nintendo Class, etc... how do you expect to get the amount sold right on the first shot?
by using some of the hundreds of millions in profits to do some fucking research. This isn't a small company.
Look at any number of "ZOMG MY KID MUST HAVE THIS!!!" items - from Tickle Me Elmo to Pogs to whatever the flavor'of'the'year is... that everyone had to get last year and now no one wants.
And... if they sell 1 million in December... then make another million for January... whats to say the "Market" is 3 million? or 30M? or 300k? Are the millions that wanted it in December still in the market or has the fad faded?
Companies have lost busted from making too many unsold items...
Ramping up demand doesn't happen over night... and sitting on unsold inventory isn't something companies want to do.