Then you might also like the Grain Extract and Grain Merge layer modes in GIMP (not sure if they exist in photoshop).
They're a bit obscure if you don't know how they work, basically Grain Extract subtracts the layers and adds 128, so you get sort of a fake 8-bit signed integer. Grain Merge does the opposite (add two layers, subtract 128).
I haven't tried to divide-by-blur (but I'm going to :) ). Grain Extract on the other hand, allows to subtract-with-blur, which is more like what I'd do if I were to code such an algorithm myself (the operation is roughly what the Unsharp Mask filter does, but you get a bit more control). Still I'm curious to see how divide-by-blur differs in its results.
Check this Flickr-post which has a nice explanation of using Grain Extract (used for a different purpose here, it's really a very interesting and versatile trick, only discovered it last week myself):
https://www.flickr.com/groups/48637250@N00/discuss/721576192...