I think that's an unfair comparison for two reasons: (1) People were already comfortable with the idea of paying for cabs, cable, games, books/electronics in the old world. Whereas the current norm is _not_ to pay for social media services.
(2) A transportation service, game, streaming video service, e-retailer can deliver value to their first customer. A social network is only valuable if others are using it. If Spark / Twitter 2.0 launches tomorrow, even if they can provide a bunch of product improvements over Twitter 1.0, the first users have no reason to pay b/c they're joining an empty / worthless conversation, so at launch it's almost necessary to allow people to join for free. And this creates the norms described in (1).